If you’re a big Mass Effect fan like me and had tried to get your hands on 3D versions of the characters to make fanarts, you probably know there are two categories of characters : those who have their own head mesh (all companions for example) and as you probably have already guessed, those who don’t. Among them, some beloved characters such as Sam Traynor, Steve Cortez, Kelly Chambers or Doctor Chakwas.
For those characters, you can find approximation of their head morph made by the community, but it has always bugged me to not have the exact shape for some of my favorites. After all, the information about these face morphs must be somewhere in the game files.
So, at some point I decided to take a look and with the help of the very very useful ME3 explorer toolkit (God bless them :-)), I have finally found what I was looking for.
So, long story short : some ME3 explorer coding and a blender addon later, I have generated a list of Mass Effect NPC headmorph and they are available for download on this website.
All are available in blender and fbx format for convenience.
Find the list of available characters below:
If you don’t find the character you’re looking for in this list, you may use a tool I developed and released to use along with ME3Explorer to do the job yourself. Find instructions here.