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Fix Mass effect headmesh uv mapping after importing in Blender 2.6/2.7
3D

Fix Mass effect headmesh uv mapping after importing in Blender 2.6/2.7

Following my previous post about the Mass Effect headmorph importer for blender, I’ve been asked how the whole thing worked with the uvs. So here is explained how I proceed to texture my Shepards (or any imported Mass Effect character) in…

Read More Fix Mass effect headmesh uv mapping after importing in Blender 2.6/2.7Continue

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